mirror of
https://github.com/ralsina/tartrazine.git
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6a5f37e9e2
- update go.mod \w v2 - update all import paths Signed-off-by: Alexander Bezzubov <bzz@apache.org>
467 lines
14 KiB
Go
467 lines
14 KiB
Go
package enry
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import (
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"bufio"
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"bytes"
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"path/filepath"
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"strings"
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"github.com/src-d/enry/v2/data"
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"github.com/src-d/enry/v2/regex"
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)
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// OtherLanguage is used as a zero value when a function can not return a specific language.
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const OtherLanguage = ""
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// Strategy type fix the signature for the functions that can be used as a strategy.
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type Strategy func(filename string, content []byte, candidates []string) (languages []string)
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// DefaultStrategies is a sequence of strategies used by GetLanguage to detect languages.
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var DefaultStrategies = []Strategy{
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GetLanguagesByModeline,
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GetLanguagesByFilename,
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GetLanguagesByShebang,
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GetLanguagesByExtension,
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GetLanguagesByContent,
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GetLanguagesByClassifier,
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}
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// DefaultClassifier is a Naive Bayes classifier trained on Linguist samples.
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var DefaultClassifier Classifier = &classifier{
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languagesLogProbabilities: data.LanguagesLogProbabilities,
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tokensLogProbabilities: data.TokensLogProbabilities,
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tokensTotal: data.TokensTotal,
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}
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// GetLanguage applies a sequence of strategies based on the given filename and content
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// to find out the most probably language to return.
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func GetLanguage(filename string, content []byte) (language string) {
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languages := GetLanguages(filename, content)
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return firstLanguage(languages)
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}
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func firstLanguage(languages []string) string {
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for _, l := range languages {
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if l != "" {
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return l
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}
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}
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return OtherLanguage
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}
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// GetLanguageByModeline returns detected language. If there are more than one possibles languages
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// it returns the first language by alphabetically order and safe to false.
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func GetLanguageByModeline(content []byte) (language string, safe bool) {
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return getLanguageByStrategy(GetLanguagesByModeline, "", content, nil)
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}
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// GetLanguageByEmacsModeline returns detected language. If there are more than one possibles languages
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// it returns the first language by alphabetically order and safe to false.
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func GetLanguageByEmacsModeline(content []byte) (language string, safe bool) {
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return getLanguageByStrategy(GetLanguagesByEmacsModeline, "", content, nil)
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}
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// GetLanguageByVimModeline returns detected language. If there are more than one possibles languages
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// it returns the first language by alphabetically order and safe to false.
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func GetLanguageByVimModeline(content []byte) (language string, safe bool) {
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return getLanguageByStrategy(GetLanguagesByVimModeline, "", content, nil)
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}
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// GetLanguageByFilename returns detected language. If there are more than one possibles languages
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// it returns the first language by alphabetically order and safe to false.
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func GetLanguageByFilename(filename string) (language string, safe bool) {
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return getLanguageByStrategy(GetLanguagesByFilename, filename, nil, nil)
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}
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// GetLanguageByShebang returns detected language. If there are more than one possibles languages
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// it returns the first language by alphabetically order and safe to false.
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func GetLanguageByShebang(content []byte) (language string, safe bool) {
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return getLanguageByStrategy(GetLanguagesByShebang, "", content, nil)
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}
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// GetLanguageByExtension returns detected language. If there are more than one possibles languages
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// it returns the first language by alphabetically order and safe to false.
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func GetLanguageByExtension(filename string) (language string, safe bool) {
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return getLanguageByStrategy(GetLanguagesByExtension, filename, nil, nil)
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}
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// GetLanguageByContent returns detected language. If there are more than one possibles languages
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// it returns the first language by alphabetically order and safe to false.
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func GetLanguageByContent(filename string, content []byte) (language string, safe bool) {
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return getLanguageByStrategy(GetLanguagesByContent, filename, content, nil)
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}
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// GetLanguageByClassifier returns the most probably language detected for the given content. It uses
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// DefaultClassifier, if no candidates are provided it returns OtherLanguage.
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func GetLanguageByClassifier(content []byte, candidates []string) (language string, safe bool) {
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return getLanguageByStrategy(GetLanguagesByClassifier, "", content, candidates)
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}
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func getLanguageByStrategy(strategy Strategy, filename string, content []byte, candidates []string) (string, bool) {
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languages := strategy(filename, content, candidates)
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return getFirstLanguageAndSafe(languages)
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}
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func getFirstLanguageAndSafe(languages []string) (language string, safe bool) {
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language = firstLanguage(languages)
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safe = len(languages) == 1
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return
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}
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// GetLanguageBySpecificClassifier returns the most probably language for the given content using
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// classifier to detect language.
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func GetLanguageBySpecificClassifier(content []byte, candidates []string, classifier Classifier) (language string, safe bool) {
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languages := GetLanguagesBySpecificClassifier(content, candidates, classifier)
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return getFirstLanguageAndSafe(languages)
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}
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// GetLanguages applies a sequence of strategies based on the given filename and content
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// to find out the most probably languages to return.
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// At least one of arguments should be set. If content is missing, language detection will be based on the filename.
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// The function won't read the file, given an empty content.
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func GetLanguages(filename string, content []byte) []string {
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if IsBinary(content) {
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return nil
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}
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var languages []string
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candidates := []string{}
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for _, strategy := range DefaultStrategies {
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languages = strategy(filename, content, candidates)
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if len(languages) == 1 {
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return languages
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}
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if len(languages) > 0 {
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candidates = append(candidates, languages...)
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}
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}
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return languages
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}
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// GetLanguagesByModeline returns a slice of possible languages for the given content.
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// It complies with the signature to be a Strategy type.
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func GetLanguagesByModeline(_ string, content []byte, candidates []string) []string {
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headFoot := getHeaderAndFooter(content)
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var languages []string
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for _, getLang := range modelinesFunc {
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languages = getLang("", headFoot, candidates)
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if len(languages) > 0 {
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break
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}
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}
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return languages
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}
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var modelinesFunc = []Strategy{
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GetLanguagesByEmacsModeline,
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GetLanguagesByVimModeline,
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}
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func getHeaderAndFooter(content []byte) []byte {
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const searchScope = 5
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if len(content) == 0 {
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return content
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}
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if bytes.Count(content, []byte("\n")) < 2*searchScope {
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return content
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}
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header := headScope(content, searchScope)
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footer := footScope(content, searchScope)
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headerAndFooter := make([]byte, 0, len(content[:header])+len(content[footer:]))
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headerAndFooter = append(headerAndFooter, content[:header]...)
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headerAndFooter = append(headerAndFooter, content[footer:]...)
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return headerAndFooter
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}
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func headScope(content []byte, scope int) (index int) {
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for i := 0; i < scope; i++ {
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eol := bytes.IndexAny(content, "\n")
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content = content[eol+1:]
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index += eol
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}
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return index + scope - 1
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}
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func footScope(content []byte, scope int) (index int) {
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for i := 0; i < scope; i++ {
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index = bytes.LastIndexAny(content, "\n")
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content = content[:index]
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}
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return index + 1
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}
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var (
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reEmacsModeline = regex.MustCompile(`.*-\*-\s*(.+?)\s*-\*-.*(?m:$)`)
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reEmacsLang = regex.MustCompile(`.*(?i:mode)\s*:\s*([^\s;]+)\s*;*.*`)
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reVimModeline = regex.MustCompile(`(?:(?m:\s|^)vi(?:m[<=>]?\d+|m)?|[\t\x20]*ex)\s*[:]\s*(.*)(?m:$)`)
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reVimLang = regex.MustCompile(`(?i:filetype|ft|syntax)\s*=(\w+)(?:\s|:|$)`)
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)
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// GetLanguagesByEmacsModeline returns a slice of possible languages for the given content.
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// It complies with the signature to be a Strategy type.
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func GetLanguagesByEmacsModeline(_ string, content []byte, _ []string) []string {
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matched := reEmacsModeline.FindAllSubmatch(content, -1)
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if matched == nil {
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return nil
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}
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// only take the last matched line, discard previous lines
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lastLineMatched := matched[len(matched)-1][1]
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matchedAlias := reEmacsLang.FindSubmatch(lastLineMatched)
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var alias string
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if matchedAlias != nil {
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alias = string(matchedAlias[1])
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} else {
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alias = string(lastLineMatched)
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}
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language, ok := GetLanguageByAlias(alias)
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if !ok {
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return nil
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}
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return []string{language}
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}
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// GetLanguagesByVimModeline returns a slice of possible languages for the given content.
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// It complies with the signature to be a Strategy type.
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func GetLanguagesByVimModeline(_ string, content []byte, _ []string) []string {
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matched := reVimModeline.FindAllSubmatch(content, -1)
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if matched == nil {
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return nil
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}
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// only take the last matched line, discard previous lines
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lastLineMatched := matched[len(matched)-1][1]
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matchedAlias := reVimLang.FindAllSubmatch(lastLineMatched, -1)
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if matchedAlias == nil {
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return nil
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}
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alias := string(matchedAlias[0][1])
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if len(matchedAlias) > 1 {
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// cases:
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// matchedAlias = [["syntax=ruby " "ruby"] ["ft=python " "python"] ["filetype=perl " "perl"]] returns OtherLanguage;
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// matchedAlias = [["syntax=python " "python"] ["ft=python " "python"] ["filetype=python " "python"]] returns "Python";
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for _, match := range matchedAlias {
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otherAlias := string(match[1])
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if otherAlias != alias {
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return nil
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}
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}
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}
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language, ok := GetLanguageByAlias(alias)
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if !ok {
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return nil
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}
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return []string{language}
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}
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// GetLanguagesByFilename returns a slice of possible languages for the given filename.
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// It complies with the signature to be a Strategy type.
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func GetLanguagesByFilename(filename string, _ []byte, _ []string) []string {
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if filename == "" {
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return nil
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}
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return data.LanguagesByFilename[filepath.Base(filename)]
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}
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// GetLanguagesByShebang returns a slice of possible languages for the given content.
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// It complies with the signature to be a Strategy type.
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func GetLanguagesByShebang(_ string, content []byte, _ []string) (languages []string) {
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interpreter := getInterpreter(content)
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return data.LanguagesByInterpreter[interpreter]
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}
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var (
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shebangExecHack = regex.MustCompile(`exec (\w+).+\$0.+\$@`)
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pythonVersion = regex.MustCompile(`python\d\.\d+`)
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)
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func getInterpreter(data []byte) (interpreter string) {
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line := getFirstLine(data)
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if !hasShebang(line) {
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return ""
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}
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// skip shebang
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line = bytes.TrimSpace(line[2:])
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splitted := bytes.Fields(line)
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if len(splitted) == 0 {
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return ""
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}
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if bytes.Contains(splitted[0], []byte("env")) {
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if len(splitted) > 1 {
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interpreter = string(splitted[1])
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}
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} else {
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splittedPath := bytes.Split(splitted[0], []byte{'/'})
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interpreter = string(splittedPath[len(splittedPath)-1])
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}
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if interpreter == "sh" {
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interpreter = lookForMultilineExec(data)
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}
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if pythonVersion.MatchString(interpreter) {
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interpreter = interpreter[:strings.Index(interpreter, `.`)]
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}
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return
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}
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func getFirstLine(data []byte) []byte {
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buf := bufio.NewScanner(bytes.NewReader(data))
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buf.Scan()
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line := buf.Bytes()
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if err := buf.Err(); err != nil {
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return nil
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}
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return line
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}
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func hasShebang(line []byte) bool {
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const shebang = `#!`
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prefix := []byte(shebang)
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return bytes.HasPrefix(line, prefix)
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}
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func lookForMultilineExec(data []byte) string {
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const magicNumOfLines = 5
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interpreter := "sh"
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buf := bufio.NewScanner(bytes.NewReader(data))
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for i := 0; i < magicNumOfLines && buf.Scan(); i++ {
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line := buf.Bytes()
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if shebangExecHack.Match(line) {
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interpreter = shebangExecHack.FindStringSubmatch(string(line))[1]
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break
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}
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}
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if err := buf.Err(); err != nil {
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return interpreter
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}
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return interpreter
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}
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// GetLanguagesByExtension returns a slice of possible languages for the given filename.
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// It complies with the signature to be a Strategy type.
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func GetLanguagesByExtension(filename string, _ []byte, _ []string) []string {
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if !strings.Contains(filename, ".") {
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return nil
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}
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filename = strings.ToLower(filename)
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dots := getDotIndexes(filename)
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for _, dot := range dots {
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ext := filename[dot:]
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languages, ok := data.LanguagesByExtension[ext]
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if ok {
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return languages
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}
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}
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return nil
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}
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func getDotIndexes(filename string) []int {
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dots := make([]int, 0, 2)
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for i, letter := range filename {
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if letter == rune('.') {
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dots = append(dots, i)
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}
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}
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return dots
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}
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// GetLanguagesByContent returns a slice of languages for the given content.
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// It is a Strategy that uses content-based regexp heuristics and a filename extension.
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func GetLanguagesByContent(filename string, content []byte, _ []string) []string {
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if filename == "" {
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return nil
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}
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ext := strings.ToLower(filepath.Ext(filename))
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heuristic, ok := data.ContentHeuristics[ext]
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if !ok {
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return nil
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}
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return heuristic.Match(content)
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}
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// GetLanguagesByClassifier uses DefaultClassifier as a Classifier and returns a sorted slice of possible languages ordered by
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// decreasing language's probability. If there are not candidates it returns nil. It complies with the signature to be a Strategy type.
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func GetLanguagesByClassifier(filename string, content []byte, candidates []string) (languages []string) {
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if len(candidates) == 0 {
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return nil
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}
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return GetLanguagesBySpecificClassifier(content, candidates, DefaultClassifier)
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}
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// GetLanguagesBySpecificClassifier returns a slice of possible languages. It takes in a Classifier to be used.
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func GetLanguagesBySpecificClassifier(content []byte, candidates []string, classifier Classifier) (languages []string) {
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mapCandidates := make(map[string]float64)
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for _, candidate := range candidates {
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mapCandidates[candidate]++
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}
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return classifier.Classify(content, mapCandidates)
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}
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// GetLanguageExtensions returns the different extensions being used by the language.
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func GetLanguageExtensions(language string) []string {
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return data.ExtensionsByLanguage[language]
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}
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// Type represent language's type. Either data, programming, markup, prose, or unknown.
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type Type int
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// Type's values.
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const (
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Unknown Type = iota
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Data
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Programming
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Markup
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Prose
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)
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// GetLanguageType returns the type of the given language.
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func GetLanguageType(language string) (langType Type) {
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intType, ok := data.LanguagesType[language]
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langType = Type(intType)
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if !ok {
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langType = Unknown
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}
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return langType
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}
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// GetLanguageByAlias returns either the language related to the given alias and ok set to true
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// or Otherlanguage and ok set to false if the alias is not recognized.
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func GetLanguageByAlias(alias string) (lang string, ok bool) {
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lang, ok = data.LanguageByAlias(alias)
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if !ok {
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lang = OtherLanguage
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}
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return
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}
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