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24 changed files with 53407 additions and 835 deletions

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@ -1,50 +0,0 @@
# Hole to expose a USB audio card (YMMV)
import cadquery as cq
from utils import punch_hole
# The hole is for a random USB sound card.
# Consumers should set proper offsets for the hole
holes = [
# 2-jack plug
{
"x": 0,
"y": 4,
"shape": cq.Sketch().trapezoid(17, 5, 90, mode="a").fillet(2),
},
]
def add(
*,
model,
width,
height,
thickness,
offset_x,
offset_y,
bottom_face,
back_face,
shell_t
):
# Holes
if back_face:
for hole in holes:
model = punch_hole(
model=model,
face=back_face,
# FIXME: This is weird because it's the RIGHT side,
# So it's height instead of w
# need to work on making these coherent
w=height,
h=thickness,
x_offset=offset_x - 17 / 2,
y_offset=shell_t,
hole=hole,
depth=shell_t,
)
return model

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@ -1,151 +0,0 @@
import cadquery as cq
from utils import extrude_shape, punch_hole, hex_vents
stand_positions = [(3.5, 3.5), (61.5, 3.5), (61.5, 52.5), (3.5, 52.5)]
stands = (
cq.Sketch().push(stand_positions).circle(3, mode="a").circle(2.65 / 2, mode="s")
)
pillar_height = 7
width = 85
height = 56
# This is a holder for DuPont cables so they connect to this
# things' pogo pins which are used to power the CPU
pin_positions = [(3.5, 0), (4 * 2.54 + 3.5, 0)]
pin_holder_width = 25
pin_holder_height = 15
pin_holder = (
cq.Sketch()
.polygon(
[
(0.5, 0),
(pin_holder_width, 0),
(pin_holder_width, pin_holder_height),
(0, pin_holder_height),
(0.5, 0),
],
mode="a",
)
.push(pin_positions)
.polygon(
[(0, 0), (2.6, 0), (2.6, pin_holder_height), (0, pin_holder_height), (0, 0)],
mode="s",
)
)
elements = [
# Battery holder stands
{
"x": 0,
"y": 0,
"shape": stands,
"height": pillar_height,
},
{
"x": 0,
"y": 0,
"shape": cq.Sketch().push(stand_positions).circle(5),
"height": 0,
},
# Pogo pin connector channels
{
"x": 3.5,
"y": 43.5,
"shape": pin_holder,
"height": 3,
},
# Perimeter
{
"x": width / 2,
"y": height / 2,
"shape": (
cq.Sketch()
.trapezoid(width, height, 90, mode="a")
.trapezoid(width - 2, height - 2, 90, mode="s")
.vertices()
.fillet(3)
),
"height": 0.2,
},
]
vents = hex_vents(size=3, width=width, height=height)
# Hole distances are relative to the rightmost pillar
# seen from the back of the case, that's why they are negative
# Heights are relative to base of pillars
# All distances are measured to the CENTER of the hole
holes = [
# Power inlet
{
"x": -15,
"y": -1 + pillar_height,
"shape": cq.Sketch().trapezoid(12, 6.5, 90, mode="a").vertices().fillet(1),
},
# Power button
{
"x": -67,
"y": 5.5 + pillar_height,
"shape": cq.Sketch().trapezoid(7, 7, 90, mode="a").vertices().fillet(1),
},
]
def add(
*,
model,
width,
height,
thickness,
offset_x,
offset_y,
bottom_face,
back_face,
shell_t
):
if bottom_face:
# Vents
for vent in vents:
model = punch_hole(
model=model,
face=bottom_face,
w=width,
h=height,
x_offset=offset_x + vent["x"],
y_offset=shell_t + offset_y + vent["y"],
hole=vent,
depth=shell_t,
)
# Battery holder stands and pogo pin holder
for element in elements:
model = extrude_shape(
model=model,
face=bottom_face,
w=width,
h=height,
x_offset=offset_x,
y_offset=shell_t + offset_y,
element=element,
height=-(element["height"] + shell_t),
)
if back_face:
# Holes
for hole in holes:
model = punch_hole(
model=model,
face=back_face,
w=width,
h=thickness,
x_offset=width - offset_x,
y_offset=shell_t,
hole=hole,
depth=shell_t,
)
return model

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@ -0,0 +1,28 @@
import cadquery2 as cq
from cadquery2 import exporters
lower_stands = (
cq.Sketch().push([(0, 0), (58, 0), (58, 23), (0, 23)]).circle(3, mode="a")
)
higher_stands = (
cq.Sketch().push([(0, 0), (58, 0), (58, 23), (0, 23)]).circle(2.65 / 2, mode="a")
)
model = (
cq.Workplane("XY")
.workplane()
.box(75, 40, 2)
.edges("+Z")
.fillet(3)
.faces(">Z")
.workplane(centerOption="CenterOfBoundBox")
.center(-29, -11.5)
.placeSketch(lower_stands)
.extrude(4)
.workplane()
.placeSketch(higher_stands)
.extrude(9)
)
exporters.export(model, "cpu_holder.stl")

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@ -1,103 +0,0 @@
import cadquery as cq
import math
# Size of the kbd board
kbd_height = 95.5
kbd_width = 305
back_thickness = 17
front_thickness = 10
# Pythagoras
actual_height = (kbd_height**2 - (back_thickness - front_thickness) ** 2) ** 0.5
kbd_angle = math.acos(actual_height / kbd_height) * 180 / math.pi
kbd_pillar_positions = [
(18.25, 16),
(142.5, 25.5),
(kbd_width - 20, 16),
(23.5, 79.5),
(145.5, 82.5),
(kbd_width - 19, 79.5),
]
elements = [
# Shorter pillars
{
"x": 0,
"y": 0,
"z": 5.5,
"shape": cq.Sketch().push(kbd_pillar_positions).circle(5, mode="a"),
},
# Taller pillars with holes for self-tapping screws
{
"x": 0,
"y": 0,
"z": 2.5,
"shape": (
cq.Sketch()
.push(kbd_pillar_positions)
.circle(2.4, mode="a")
.circle(1.1, mode="s")
),
},
]
def add(
*,
model,
width,
height,
thickness,
offset_x,
offset_y,
bottom_face,
back_face,
shell_t
):
# This one is special, it creates angled things and cuts off the
# case, so ... it's going to do weird stuff
if bottom_face:
model = (
model.faces(bottom_face)
.workplane(centerOption="CenterOfBoundBox", offset=-front_thickness)
.center(
-width / 2,
height / 2,
)
.transformed(rotate=cq.Vector(kbd_angle, 0, 0))
.tag("kbd_sloped")
)
for element in elements:
model = (
model.workplaneFromTagged("kbd_sloped")
.center(offset_x + element["x"], -offset_y - element["y"])
.workplane(offset=element["z"])
.placeSketch(element["shape"])
.extrude(100)
)
model = (
model.workplaneFromTagged("mid_height")
.transformed(offset=cq.Vector(0, 0, -thickness / 2))
.split(keepTop=True)
.faces(">X")
.workplane(centerOption="CenterOfBoundBox")
.center(-height / 2, -thickness / 2)
.placeSketch(
cq.Sketch().polygon(
[
[0, front_thickness],
[actual_height, back_thickness],
[actual_height, 1000],
[0, 1000],
[0, front_thickness],
]
)
)
.cutBlind(-1000)
)
return model

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@ -1,12 +1,5 @@
import cadquery as cq
from cadquery import exporters
import audio_plug
import battery_holder
import usb_hub
import zero_holder as cpu_holder
import screen_pillars
import keyboard
import cadquery2 as cq
from cadquery2 import exporters
# Base for the notebook. Basically a kbd base that extends back
# as much as possible
@ -15,54 +8,88 @@ import keyboard
shell_t = 3
# Size of the kbd board
kbd_height = 95.5
kbd_width = 305
kbd_height = 98
kbd_width = 286
kbd_angle = 5
# Size of the whole object
width = kbd_width + 2 * shell_t
height = 159
thickness = 27 + shell_t # 27 inside
height = 164 # Max bed size
thickness = 20 + shell_t # 20 inside
# Insert Positions
ti_radius = 2.35
ti_depth = 6.25
# Positions are determined by measuring the keyboard
# mounting holes
kbd_pillars = (
cq.Sketch()
.push(
[
(19, -16.5),
(133, -16.5),
(247.5, -16.5),
(24, -86),
(142.5, -91),
(261.5, -86),
]
)
.circle(6, mode="a")
# Holes for M3 threaded inserts
.circle(ti_radius, mode="s")
)
# These are placed where convenient, and are used to join the top and bottom
# parts of the case.
# Measured from top-left corner OUTSIDE
mounting_pillar_positions = [
(6, 6),
(6, 52),
(120, 6),
(170, 6),
(width - 6, 6),
(width - 6, 30),
(120, 52),
(170, 52),
(6, -6),
(width - 6, -6),
(width - 6, -40),
(120, -6),
(170, -6),
]
screen_pillars.init(mounting_pillar_positions, thickness - shell_t)
# Thing to "grab" the hub so it stays in place
# Distance from left edge to center of USB plug
usb_offset = width - 48
mounting_pillars = (
cq.Sketch()
.push(mounting_pillar_positions)
.trapezoid(12, 12, 90, mode="a")
.circle(1.8, mode="s")
)
screw_holes = cq.Sketch().push(mounting_pillar_positions).circle(3, mode="a")
battery_holder = (
cq.Sketch()
.polygon(
[(-67, 5), (0, 5), (0, -12), (-67, -12), (-67, 5)],
mode="a",
)
.trapezoid(83, 83, 90, mode="a")
.trapezoid(80, 80, 90, mode="s")
.polygon(
[(-67, 3), (0, 3), (0, -10), (-67, -10), (-67, 3)],
mode="s",
)
# Cutout for the
.polygon(
[(-67, 30), (0, 30), (0, 12), (-67, 12), (-67, 30)],
mode="s",
)
)
# CPU holder position from back-left corner of the case
cpu_offset_x = 180
cpu_offset_y = 3
power_in = cq.Sketch().circle(5, mode="a")
usb_in = cq.Sketch().trapezoid(13, 5.5, 90, mode="a")
switch_in = cq.Sketch().trapezoid(13.5, 8, 90, mode="a")
# Battery holder position from back-left corner of the case
battery_offset_x = 15
battery_offset_y = 3
# Offset for the USB port from back-right corner of the case
usb_offset = 48
# Motherboard mount
def model():
# Create the basic shape of the case bottom.
model = (
return (
cq.Workplane("XY")
.workplane(offset=thickness / 2)
.tag("mid_height")
@ -72,99 +99,71 @@ def model():
.fillet(2)
.faces(">Z")
.shell(-shell_t)
# Battery holder
.workplaneFromTagged("mid_height")
.center(-width / 2 + shell_t + 65, height / 2 - shell_t - 45)
.placeSketch(battery_holder)
.extrude(-height / 2)
# Power cable inlet
.faces("<X")
.workplane(centerOption="CenterOfBoundBox")
.center(-height / 2 + shell_t + 48.5, -3)
.placeSketch(power_in)
.cutBlind(-shell_t)
# USB inlet
.faces(">X")
.workplane(centerOption="CenterOfBoundBox")
.center(-height / 2 + shell_t + 50, -5)
.placeSketch(usb_in)
.cutBlind(-shell_t)
# Hole for power switch
.faces(">Y")
.workplane(centerOption="CenterOfBoundBox")
.center(0, 0)
.placeSketch(switch_in)
.cutBlind(-shell_t)
# Slanted mounting pillars on the kbd top
.faces(">Z")
.workplane(centerOption="CenterOfBoundBox")
# Top-left kbd corner inside the box
.center(-width / 2 + shell_t, kbd_height - height / 2 + shell_t)
.transformed(rotate=cq.Vector(kbd_angle, 0, 0))
.tag("sloped")
.placeSketch(kbd_pillars)
.extrude(-1000)
# Remove the excess extrusion
.workplaneFromTagged("mid_height")
.transformed(offset=cq.Vector(0, 0, -thickness / 2))
.split(keepTop=True)
# Slope for the beyboard
.workplaneFromTagged("sloped")
.split(keepBottom=True)
# Pillars to join with top half
.workplaneFromTagged("mid_height")
.workplane(offset=-thickness / 2, centerOption="CenterOfBoundBox")
.center(-width / 2, height / 2)
.placeSketch(mounting_pillars)
.extrude(thickness)
# Holes to insert screws from the bottom
.workplaneFromTagged("mid_height")
.workplane(offset=-thickness / 2, centerOption="CenterOfBoundBox")
.center(-width / 2, height / 2)
.placeSketch(screw_holes)
# 13 is 20-7 (screw thread length - threaded insert depth)
.cutBlind(thickness - 13)
)
# Now the basic box shape is in place, start adding things
# and cutting holes.
model = usb_hub.add(
model=model,
width=width,
height=height,
thickness=thickness,
bottom_face="<Z",
back_face=">Y",
offset_x=width - usb_offset,
offset_y=0,
shell_t=shell_t,
)
# Hole for audio in right side
model = audio_plug.add(
model=model,
width=width,
height=height,
thickness=thickness,
offset_x=111, # Offset from the front-left corner
offset_y=0, # Offset from the bottom
bottom_face=None,
back_face=">X",
shell_t=shell_t,
)
model = cpu_holder.add(
model=model,
width=width,
height=height,
thickness=thickness,
offset_x=cpu_offset_x,
offset_y=cpu_offset_y,
bottom_face="<Z",
back_face=None, # Not exposing the holes
shell_t=shell_t,
)
# This adds all the holes and extrusions for the battery system
model = battery_holder.add(
model=model,
width=width,
height=height,
thickness=thickness,
offset_x=battery_offset_x,
offset_y=battery_offset_y,
bottom_face="<Z",
back_face=">Y",
shell_t=shell_t,
)
model = screen_pillars.add(
model=model,
width=width,
height=height,
thickness=thickness,
offset_x=0,
offset_y=0,
bottom_face="<Z",
back_face=None,
shell_t=shell_t,
)
model = keyboard.add(
model=model,
width=width,
height=height,
thickness=thickness,
bottom_face="<Z",
back_face=None,
offset_x=shell_t,
offset_y=kbd_height + shell_t,
shell_t=shell_t,
)
return model
if __name__ == "__main__":
model = model()
left_cutout = cq.Sketch().polygon(
[(0, 0), (width / 2, 0), (width / 2, -height), (0, -height), (0, 0)],
[(0, 0), (160, 0), (160, -100), (135, -100), (135, -200), (0, -200), (0, 0)],
mode="a",
)
right_side = (
model.faces("<Z")
model()
.faces("<Z")
.workplaneFromTagged("mid_height")
.transformed(offset=cq.Vector(0, 0, -thickness / 2))
.center(-width / 2, height / 2)
@ -176,17 +175,20 @@ if __name__ == "__main__":
right_cutout = cq.Sketch().polygon(
[
(width / 2, 0),
(160, 0),
(width, 0),
(width, -height),
(width / 2, -height),
(width / 2, 0),
(135, -height),
(135, -100),
(160, -100),
(160, 0),
],
mode="a",
)
left_side = (
model.faces("<Z")
model()
.faces("<Z")
.workplaneFromTagged("mid_height")
.transformed(offset=cq.Vector(0, 0, -thickness / 2))
.center(-width / 2, height / 2)
@ -195,4 +197,4 @@ if __name__ == "__main__":
)
exporters.export(left_side, "left_side.stl")
exporters.export(model, "model.stl")
exporters.export(model(), "model.stl")

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@ -1,5 +1,5 @@
import cadquery as cq
from cadquery import exporters
import cadquery2 as cq
from cadquery2 import exporters
from modelo import (
kbd_height,
@ -10,16 +10,17 @@ from modelo import (
ti_radius,
)
ti_radius = 2.5
# Size of the whole object
width = kbd_width + 2 * shell_t
height = 66
height_bottom = 59
thickness = 48 # Will be shorter after construction
height = 59
thickness = 62 # Will be shorter after construction
# Visible screen size
vis_w = 219
vis_h = 55
viewport_cutout = cq.Sketch().trapezoid(vis_w, vis_h, 90, mode="a").vertices().fillet(2)
vis_w = 220
vis_h = 58
viewport_cutout = cq.Sketch().trapezoid(vis_w, vis_h, 90, mode="a")
# Whole screen size
scr_w = 231
@ -27,9 +28,6 @@ scr_h = 65
scr_thickness = 5.5
screen_cutout = cq.Sketch().trapezoid(scr_w, scr_h, 90, mode="a")
# Screen angle
scr_angle = 20
# Circuit board and cable hole.
# This is in the back of the screen, and is a bit shorter in height than the
# screen. It's wider so it removes enough material to make the shape simpler.
@ -40,17 +38,13 @@ board_cutout = cq.Sketch().trapezoid(
mode="a",
)
kbd_cable_hole = cq.Sketch().trapezoid(20, 9, 90, mode="a").vertices().fillet(1)
# y needs to be inverted because this is the top side, adn there's 2 pillars we don't use
mounting_pillar_positions = [(x, -y) for x, y in mounting_pillar_positions[:-2]]
kbd_cable_hole = cq.Sketch().trapezoid(15, 5, 90, mode="a").vertices().fillet(1)
mounting_pillars = (
cq.Sketch()
.polygon([(0, 0), (width, 0), (width, -12), (0, -12), (0, 0)], mode="a")
.push(mounting_pillar_positions)
.trapezoid(-12, 12, 90, mode="a")
.circle(ti_radius, mode="s")
.clean()
)
@ -60,9 +54,9 @@ def model():
.workplane()
.tag("mid_height")
.box(width, height, thickness)
# The screen goes rotated
# The screen goes at a 45 degree angle
.faces(">Z")
.transformed(rotate=(scr_angle, 0, 0))
.transformed(rotate=(45, 0, 0))
# Move the screen "lower" so it doesn't interfere
# so much with the back
.center(0, -2)
@ -71,35 +65,6 @@ def model():
# of the inclined screen
.placeSketch(cq.Sketch().trapezoid(1000, 1000, 90, mode="a"))
.cutBlind(1000)
# Trim the top
.workplaneFromTagged("mid_height")
.workplane(offset=21)
.placeSketch(cq.Sketch().trapezoid(1000, 1000, 90, mode="a"))
.cutBlind(100)
# Make bottom smaller to fit with base
.faces(">X")
.workplane(centerOption="CenterOfBoundBox")
.center(-height / 2, -thickness / 2)
.placeSketch(
cq.Sketch()
.polygon(
[
(height_bottom, 0),
(height_bottom, thickness / 3),
(height, thickness - 21),
(height, thickness),
(height + 5, thickness + 5),
(height + 5, 0),
(height_bottom, 0),
]
)
.vertices()
.fillet(3)
)
.cutBlind(-1000)
# Fillet top of the object
.edges("|X and >Z")
.fillet(3)
# Cut off viewport hole so we can see the screen
.workplaneFromTagged("slanted")
.placeSketch(viewport_cutout)
@ -111,6 +76,11 @@ def model():
.center(-3, 0)
.placeSketch(screen_cutout)
.cutBlind(-scr_thickness)
# Trim the top
.workplaneFromTagged("mid_height")
.workplane(offset=21)
.placeSketch(cq.Sketch().trapezoid(1000, 1000, 90, mode="a"))
.cutBlind(100)
# Make it hollow
.faces("<Z")
# Can't be exactly shell_t because cq fails
@ -120,38 +90,44 @@ def model():
.workplane(offset=-scr_thickness, centerOption="CenterOfBoundBox")
.placeSketch(board_cutout)
.cutBlind(-6)
# Fillet top of the object
.edges(">Z and |X")
.fillet(5)
# Make small hole for the keyboard cable
.faces(">Y")
.workplane(offset=-5, centerOption="CenterOfBoundBox")
.center(-width / 2 + 128, -23)
.placeSketch(kbd_cable_hole)
.cutBlind(-1000)
# Pillars to join with bottom half
.workplaneFromTagged("mid_height")
.workplane(offset=-thickness / 2, centerOption="CenterOfBoundBox")
.center(-width / 2, height_bottom - height / 2)
.center(-width / 2, height / 2)
.placeSketch(mounting_pillars)
.extrude(10)
# Fillet the front edge of the screen case so it looks softer
.edges(">(0, -10, 5)")
.fillet(2)
)
if __name__ == "__main__":
exporters.export(model(), "screen_mount.stl")
print("Exporting")
exporters.export(model(), "screen_mount.stl")
split_offset = -133
offset_width = -width / 2
right_side = (
model()
.faces(">X")
.workplane(centerOption="CenterOfBoundBox", offset=split_offset)
.center(0, height / 2)
.split(keepTop=True)
)
right_side = (
model()
.faces(">X")
.workplane(centerOption="CenterOfBoundBox", offset=offset_width)
.split(keepTop=True)
)
exporters.export(right_side, "right_screen_mount.stl")
exporters.export(right_side, "right_screen_mount.stl")
left_side = (
model()
.faces(">X")
.workplane(centerOption="CenterOfBoundBox", offset=split_offset)
.center(0, height / 2)
.split(keepBottom=True)
)
left_side = (
model()
.faces(">X")
.workplane(centerOption="CenterOfBoundBox", offset=offset_width)
.split(keepBottom=True)
)
exporters.export(left_side, "left_screen_mount.stl")
exporters.export(left_side, "left_screen_mount.stl")

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@ -1,78 +0,0 @@
from utils import extrude_shape, punch_hole
import cadquery as cq
elements = None
bottom_holes = None # Not really vents FIXME
def init(positions, thickness):
"""Because these need to match in multiple models, we create the
elemments dynamically"""
global elements, bottom_holes
elements = [
{
"x": 0,
"y": 0,
"shape": cq.Sketch()
.push(positions)
.trapezoid(12, 12, 90, mode="a"),
"height": thickness,
}
]
bottom_holes = [
{
"x": 0,
"y": 0,
"shape": cq.Sketch().push(positions).circle(3, mode="a"),
"depth": thickness - 13, # (screw thread length - threaded insert depth)
},
{
"x": 0,
"y": 0,
"shape": cq.Sketch().push(positions).circle(1.8, mode="a"),
"depth": 100,
},
]
def add(
*,
model,
width,
height,
thickness,
offset_x,
offset_y,
bottom_face,
back_face,
shell_t
):
if bottom_face:
# Mounting pillars
for element in elements:
model = extrude_shape(
model=model,
face=bottom_face,
w=width,
h=height,
x_offset=offset_x,
y_offset=shell_t + offset_y,
element=element,
height=-(element["height"] + shell_t),
)
# Screw holes
for hole in bottom_holes:
model = punch_hole(
model=model,
face=bottom_face,
w=width,
h=height,
x_offset=offset_x,
y_offset=shell_t + offset_y,
hole=hole,
depth=hole["depth"],
)
return model

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@ -1,74 +0,0 @@
import cadquery as cq
from utils import punch_hole, extrude_shape
# Measurements for my USB hub, YMMV
# The hole is for a USB-A plug, y is measured in the hub
# (from the bottom face to middle of the hole)
# Consumers should set proper offsets for the hole
holes = [
# USB-A port
{
"x": 0,
"y": 4,
"shape": cq.Sketch().trapezoid(13, 5, 90, mode="a").vertices().fillet(2),
},
]
elements = [
# Thing to grab the hub
{
"x": 0,
"y": 5,
"shape": (
cq.Sketch().trapezoid(22, 10, 90, mode="a").trapezoid(17, 10, 90, mode="s")
),
"height": 8,
}
]
def add(
*,
model,
width,
height,
thickness,
offset_x,
offset_y,
bottom_face,
back_face,
shell_t
):
# USB Hub extrusions
if bottom_face:
for element in elements:
model = extrude_shape(
model=model,
face=bottom_face,
w=width,
h=height,
x_offset=263, # offset_x,
y_offset=0, # shell_t + offset_y,
element=element,
height=-(element["height"] + shell_t),
)
# Holes
if back_face:
for hole in holes:
model = punch_hole(
model=model,
face=back_face,
w=width,
h=thickness,
x_offset=width - offset_x,
y_offset=shell_t,
hole=hole,
depth=shell_t,
)
return model

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import cadquery as cq
from math import floor
def extrude_shape(*, model, face, w, h, x_offset, y_offset, element, height):
return (
model.faces(face)
.workplane(centerOption="CenterOfBoundBox")
.center(-w / 2 + x_offset + element["x"], -h / 2 + y_offset + element["y"])
.placeSketch(element["shape"])
.extrude(height)
)
def punch_hole(*, model, face, w, h, x_offset, y_offset, hole, depth):
return (
model.faces(face)
.workplane(centerOption="CenterOfBoundBox")
.center(-w / 2 + x_offset + hole["x"], -h / 2 + y_offset + hole["y"])
.placeSketch(hole["shape"])
.cutBlind(-depth)
)
def extrude_shape2(*, model, face, w, h, x_offset, y_offset, hole, depth):
return (
model.faces(face)
.workplane(centerOption="CenterOfBoundBox")
.center(-w / 2 + x_offset + hole["x"], -h / 2 + y_offset + hole["y"])
.placeSketch(hole["shape"])
.extrude(-depth)
)
def hex_vents(*, size, width, height):
# size is radius of the hexagon
# Information about how this works:
# https://www.redblobgames.com/grids/hexagons/
x_step = size * (3**0.5)
y_step = size * 3 / 2
x_count = floor(width / x_step) - 1
if height > 4 * size:
y_count = floor((height - 2 * size) / (1.5 * size))
else:
y_count = 1
x_size = (x_count + 0.5) * x_step # Assumes at least 2 rows
y_size = 2 * size + 1.5 * size * (y_count - 1)
x_offset = (width - x_size) / 2 + 0.5 * x_step
y_offset = (height - y_size) / 2 + size
vent_positions = []
for x in range(0, x_count):
for y in range(0, y_count):
vent_positions.append(
(
(x + (y % 2) / 2) * x_step + x_offset,
y * y_step + y_offset,
)
)
vents = [
{
"x": 0,
"y": 0,
"shape": cq.Sketch().push(vent_positions).regularPolygon(size * 0.85, 6),
}
]
return vents

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@ -1,111 +0,0 @@
import cadquery as cq
from utils import extrude_shape, punch_hole, hex_vents
width = 65
height = 30
pillar_height = 7
stand_positions = [(3.5, 3.5), (3.5, 26.5), (61.5, 26.5), (61.5, 3.5)]
stands = (
cq.Sketch().push(stand_positions).circle(3, mode="a").circle(2.65 / 2, mode="s")
)
elements = [
# CPU holder stands
{
"x": 0,
"y": 0,
"shape": stands,
"height": pillar_height,
},
{
"x": 0,
"y": 0,
"shape": cq.Sketch().push(stand_positions).circle(5),
"height": 0,
},
# Perimeter
{
"x": width / 2,
"y": height / 2,
"shape": (
cq.Sketch()
.trapezoid(width, height, 90, mode="a")
.trapezoid(width - 2, height - 2, 90, mode="s")
.vertices()
.fillet(3)
),
"height": 0.2,
},
]
vents = hex_vents(size=3, width=width, height=height)
holes = [
# One hole for everything TODO: improve
{
"x": -width / 2,
"y": 1 + pillar_height,
"shape": cq.Sketch().trapezoid(50, 6, 90, mode="a").vertices().fillet(1),
}
]
def add(
*,
model,
width,
height,
thickness,
offset_x,
offset_y,
bottom_face,
back_face,
shell_t
):
if bottom_face:
# Vents
for vent in vents:
model = punch_hole(
model=model,
face=bottom_face,
w=width,
h=height,
x_offset=offset_x + vent["x"],
y_offset=shell_t + offset_y + vent["y"],
hole=vent,
depth=shell_t,
)
# CPU holder extrusions
for element in elements:
model = extrude_shape(
model=model,
face=bottom_face,
w=width,
h=height,
x_offset=offset_x,
y_offset=shell_t + offset_y,
element=element,
height=-(element["height"] + shell_t),
)
# Holes
if back_face:
for hole in holes:
model = punch_hole(
model=model,
face=back_face,
w=width,
h=thickness,
x_offset=width - offset_x,
y_offset=shell_t,
hole=hole,
depth=shell_t,
)
return model

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@ -1 +1 @@
cadquery2
cadquery