Braindump for deployments
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docs/deployments.md
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# Braindump on deployments
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Problem: We have a funko, we want it deployed.
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## Variant 1: Local deployment
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Solution: Just start the funko's container locally. Done. It's mostly implemented.
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## Variant 2: Deploy to the server
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If the server doesn't have the image, we have "server build", so assume the image
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is there.
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Solution: start the funko on the server. Done. It's implemented.
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## Variant 3: Deploy to the server and it's already running
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1. If it's already running and it's running the latest image, then nothing to be done.
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2. It it's running and is not the latest, we can stop it and start with the latest image.
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* Action 2 causes downtime. Usually it will not be significant, but it's there.
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* In the future it may be important to have zero downtime.
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* We need to figure out what is implied by doing "zero downtime" to see if
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not doing it now would make it impossible.
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For zero downtime, we want to have two instances running, switch the proxy to the new
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one, then stop the old one.
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Currently it's impossible to run two instances because the container name is
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faaso-funkoname, and we can't have 2 of those.
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So: we could instead have faaso-funkoname-1, faaso-funkoname-2, etc. with some sort of suffix
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Changes implied in the faaso code:
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* If we have two containers for one funko, we need to consider the "state" of
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the funko differently.
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* What does it mean to start/pause/stop a funko with two instances
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* Do we want to enable two-instance funkos? With round-robin proxy?
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* What happens if we have two instances with different images?
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Answers coming up.
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@ -22,7 +22,7 @@
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<tbody id="funko-list">
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</tbody>
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</table>
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<button id="update-funkos" style="float:right;" hx-trigger="load, click" hx-get="funkos/?format=html"
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<button id="update-funkos" style="float:right;" hx-trigger="load, click, every 60s" hx-get="funkos/?format=html"
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hx-target="#funko-list">Update</button>
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</main>
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<script>
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