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heuristics regexp engine configurable #2, skip rules at runtime
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@ -184,6 +184,8 @@ Parsing [linguist/samples](https://github.com/github/linguist/tree/master/sample
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In all the cases above that have an issue number - we plan to update enry to match Linguist behavior.
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> All the issues related to heuristics' regexp syntax incompatibilities with the RE2 engine can be avoided by using `oniguruma` instead (see [instuctions](#misc))
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## Benchmarks
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Enry's language detection has been compared with Linguist's on [_linguist/samples_](https://github.com/github/linguist/tree/master/samples).
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@ -3,6 +3,15 @@
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// with colliding extensions, based on regexps from Linguist data.
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package rule
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import "github.com/go-enry/go-enry/v2/regex"
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// Matcher checks if the data matches (number of) pattern(s).
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// Every heuristic rule below implements this interface.
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// A regexp.Regexp satisfies this interface and can be used instead.
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type Matcher interface {
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Match(data []byte) bool
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}
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// Heuristic consist of (a number of) rules where each, if matches,
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// identifies content as belonging to a programming language(s).
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type Heuristic interface {
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@ -10,15 +19,7 @@ type Heuristic interface {
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Languages() []string
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}
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// Matcher checks if the data matches (number of) pattern.
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// Every heuristic rule below implements this interface.
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// A regexp.Regexp satisfies this interface and can be used instead.
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type Matcher interface {
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Match(data []byte) bool
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}
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// languages struct incapsulate data common to every Matcher: all languages
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// that it identifies.
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// languages base struct with all the languages that a Matcher identifies.
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type languages struct {
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langs []string
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}
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@ -33,6 +34,10 @@ func MatchingLanguages(langs ...string) languages {
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return languages{langs}
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}
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func noLanguages() languages {
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return MatchingLanguages([]string{}...)
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}
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// Implements a Heuristic.
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type or struct {
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languages
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@ -40,14 +45,19 @@ type or struct {
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}
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// Or rule matches, if a single matching pattern exists.
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// It receives only one pattern as it relies on compile-time optimization that
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// represtes union with | inside a single regexp.
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func Or(l languages, r Matcher) Heuristic {
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return or{l, r}
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// It receives only one pattern as it relies on optimization that
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// represtes union with | inside a single regexp during code generation.
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func Or(l languages, p Matcher) Heuristic {
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//FIXME(bzz): this will not be the case as only some of the patterns may
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// be non-RE2 => we shouldn't collate them not to loose the (accuracty of) whole rule
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return or{l, p}
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}
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// Match implements rule.Matcher.
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func (r or) Match(data []byte) bool {
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if runOnRE2AndRegexNotAccepted(r.pattern) {
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return false
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}
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return r.pattern.Match(data)
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}
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@ -65,6 +75,9 @@ func And(l languages, m ...Matcher) Heuristic {
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// Match implements data.Matcher.
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func (r and) Match(data []byte) bool {
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for _, p := range r.patterns {
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if runOnRE2AndRegexNotAccepted(p) {
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continue
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}
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if !p.Match(data) {
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return false
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}
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@ -86,6 +99,9 @@ func Not(l languages, r ...Matcher) Heuristic {
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// Match implements data.Matcher.
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func (r not) Match(data []byte) bool {
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for _, p := range r.Patterns {
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if runOnRE2AndRegexNotAccepted(p) {
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continue
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}
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if p.Match(data) {
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return false
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}
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@ -107,3 +123,9 @@ func Always(l languages) Heuristic {
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func (r always) Match(data []byte) bool {
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return true
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}
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// checks if regular expression syntax isn't accepted by RE2 engine
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func runOnRE2AndRegexNotAccepted(re Matcher) bool {
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v, ok := re.(regex.EnryRegexp)
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return ok && v == nil
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}
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@ -1,39 +1,71 @@
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package rule
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import (
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"regexp"
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"testing"
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"github.com/go-enry/go-enry/v2/regex"
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"github.com/stretchr/testify/assert"
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)
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const lang = "ActionScript"
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var fixtures = []struct {
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type fixture struct {
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name string
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rule Heuristic
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numLangs int
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matching string
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match string
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noMatch string
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}{
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}
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var specificFixtures = map[string][]fixture{
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"": { // cases that don't vary between the engines
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{"Always", Always(MatchingLanguages(lang)), 1, "a", ""},
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{"Not", Not(MatchingLanguages(lang), regexp.MustCompile(`a`)), 1, "b", "a"},
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{"And", And(MatchingLanguages(lang), regexp.MustCompile(`a`), regexp.MustCompile(`b`)), 1, "ab", "a"},
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{"Or", Or(MatchingLanguages(lang), regexp.MustCompile(`a|b`)), 1, "ab", "c"},
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{"Not", Not(MatchingLanguages(lang), regex.MustCompile(`a`)), 1, "b", "a"},
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{"And", And(MatchingLanguages(lang), regex.MustCompile(`a`), regex.MustCompile(`b`)), 1, "ab", "a"},
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{"Or", Or(MatchingLanguages(lang), regex.MustCompile(`a|b`)), 1, "ab", "c"},
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// the results of these depend on the regex engine
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// {"NilOr", Or(noLanguages(), regex.MustCompileRuby(``)), 0, "", "a"},
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// {"NilNot", Not(noLanguages(), regex.MustCompileRuby(`a`)), 0, "", "a"},
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},
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regex.RE2: {
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{"NilAnd", And(noLanguages(), regex.MustCompileRuby(`a`), regex.MustCompile(`b`)), 0, "b", "a"},
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{"NilNot", Not(noLanguages(), regex.MustCompileRuby(`a`), regex.MustCompile(`b`)), 0, "c", "b"},
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},
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regex.Oniguruma: {
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{"NilAnd", And(noLanguages(), regex.MustCompileRuby(`a`), regex.MustCompile(`b`)), 0, "ab", "c"},
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{"NilNot", Not(noLanguages(), regex.MustCompileRuby(`a`), regex.MustCompile(`b`)), 0, "c", "a"},
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{"NilOr", Or(noLanguages(), regex.MustCompileRuby(`a`) /*, regexp.MustCompile(`b`)*/), 0, "a", "b"},
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},
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}
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func testRulesForEngine(t *testing.T, engine string) {
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if engine != "" && regex.Name != engine {
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return
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}
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for _, f := range specificFixtures[engine] {
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t.Run(engine+f.name, func(t *testing.T) {
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check(t, f)
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})
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}
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}
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func TestRules(t *testing.T) {
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for _, f := range fixtures {
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t.Run(f.name, func(t *testing.T) {
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//TODO(bzz): can all be run in parallel
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testRulesForEngine(t, "")
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testRulesForEngine(t, regex.RE2)
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testRulesForEngine(t, regex.Oniguruma)
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}
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func check(t *testing.T, f fixture) {
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assert.NotNil(t, f.rule)
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assert.NotNil(t, f.rule.Languages())
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assert.Equal(t, f.numLangs, len(f.rule.Languages()))
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assert.Truef(t, f.rule.Match([]byte(f.matching)),
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"'%s' is expected to .Match() by rule %s%v", f.matching, f.name, f.rule)
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if f.match != "" {
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assert.Truef(t, f.rule.Match([]byte(f.match)),
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"'%s' is expected to .Match() by rule %s%v", f.match, f.name, f.rule)
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}
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if f.noMatch != "" {
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assert.Falsef(t, f.rule.Match([]byte(f.noMatch)),
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"'%s' is expected NOT to .Match() by rule %s%v", f.noMatch, f.name, f.rule)
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}
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})
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}
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}
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@ -72,9 +72,12 @@ func loadRule(namedPatterns map[string]StringArray, rule *Rule) *LanguagePattern
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}
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result = &LanguagePattern{"And", rule.Languages, "", subPatterns, true}
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} else if len(rule.Pattern) != 0 { // OrPattern
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// FIXME(bzz): this optimization should only be applied if each pattern isRE2!
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pattern := strings.Join(rule.Pattern, orPipe)
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// TODO(bzz): handle len(Languages)==0 better e.g. by emiting rule.Rule
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// instead of an ugly `rule.Or( rule.MatchingLanguages(""), ... )`
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// TODO(bzz): handle the common case Or(len(Languages)==0) better
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// e.g. by emiting `rule.Rule(...)` instead of
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// an (ugly) `rule.Or( rule.MatchingLanguages(""), ... )`
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result = &LanguagePattern{"Or", rule.Languages, pattern, nil, isRE2(pattern)}
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} else if rule.NegativePattern != "" { // NotPattern
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pattern := rule.NegativePattern
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@ -87,7 +90,7 @@ func loadRule(namedPatterns map[string]StringArray, rule *Rule) *LanguagePattern
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}
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if !isRE2(result.Pattern) {
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log.Printf("RE2 incompatible rule: language:'%q', rule:'%q'\n", rule.Languages, result.Pattern)
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log.Printf("RE2 incompatible rule: language:'%s', rule:'%s'\n", rule.Languages, result.Pattern)
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}
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return result
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}
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@ -7,6 +7,8 @@ import (
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rubex "github.com/go-enry/go-oniguruma"
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)
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const Name = Oniguruma
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type EnryRegexp = *rubex.Regexp
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func MustCompile(s string) EnryRegexp {
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9
regex/regex.go
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9
regex/regex.go
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@ -0,0 +1,9 @@
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package regex
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// Package regex abstracts regular expression engine
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// that can be chosen at compile-time by a build tag.
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const (
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RE2 = "RE2"
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Oniguruma = "Oniguruma"
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)
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"regexp"
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)
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const Name = RE2
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type EnryRegexp = *regexp.Regexp
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func MustCompile(str string) EnryRegexp {
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@ -21,9 +23,13 @@ func MustCompileMultiline(s string) EnryRegexp {
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}
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// MustCompileRuby used for expressions with syntax not supported by RE2.
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// Now it's confusing as we use the result as [data/rule.Matcher] and
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//
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// (*Matcher)(nil) != nil
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//
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// What is a better way for an expression to indicate unsupported syntax?
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// e.g. add .IsValidSyntax() to both, Matcher interface and EnryRegexp implementations?
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func MustCompileRuby(s string) EnryRegexp {
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// TODO(bzz): find a bettee way?
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// This will only trigger a panic on .Match() for the clients
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return nil
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}
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27
regex/standard_test.go
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27
regex/standard_test.go
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@ -0,0 +1,27 @@
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//go:build !oniguruma
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// +build !oniguruma
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package regex
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import (
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"testing"
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"github.com/stretchr/testify/assert"
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)
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func TestMustCompileMultiline(t *testing.T) {
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const re = `^\.(.*)!$`
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want := MustCompileMultiline(re)
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assert.Equal(t, "(?m)"+re, want.String())
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const s = `.one
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.two!
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thre!`
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if !want.MatchString(s) {
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t.Fatalf("MustCompileMultiline(`%s`) must match multiline %q\n", re, s)
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}
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}
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func TestMustCompileRuby(t *testing.T) {
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assert.Nil(t, MustCompileRuby(``))
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}
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