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Fix snapping for right/bottom edges
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2
TODO.md
2
TODO.md
@ -1,4 +1,4 @@
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* Parse refresh rate for modes and use it [DONE]
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* Test using older xrandr
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* Fix snapping (only works for one of the monitors?)
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* Fix snapping (only works for one of the monitors?) [DONE]
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* Normalize positions so they always start from 0:0
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@ -255,7 +255,6 @@ class Window(QObject):
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snaps_x.append(monitor.pos_x + mod_x)
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snaps_y.append(monitor.pos_y)
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snaps_y.append(monitor.pos_y + mod_y)
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print(snaps_x, snaps_y)
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return snaps_x, snaps_y
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def adjust_view(self):
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@ -77,8 +77,8 @@ class MonitorItem(QGraphicsRectItem, QObject):
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new_pos = view.mapFromScene(self.orig_pos) + current_pos - click_pos
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new_pos = view.mapToScene(new_pos)
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delta = abs(view.mapToScene(0, 25).y())
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if not event.modifiers() & Qt.ControlModifier:
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# Check for snaps
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if not event.modifiers() & Qt.ControlModifier: # Ctrl was not pressed, so snap
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# This snaps the left and top edges
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x = new_pos.x()
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delta_x = min((abs(x - sx), i) for i, sx in enumerate(snaps_x))
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if delta_x[0] < delta: # snap
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@ -87,5 +87,16 @@ class MonitorItem(QGraphicsRectItem, QObject):
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delta_y = min((abs(y - sy), i) for i, sy in enumerate(snaps_y))
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if delta_y[0] < delta: # snap
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new_pos.setY(int(snaps_y[delta_y[1]]))
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# This snaps the right and bottom edges
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x = new_pos.x() + self.rect().width()
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delta_x = min((abs(x - sx), i) for i, sx in enumerate(snaps_x))
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if delta_x[0] < delta: # snap
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new_pos.setX(int(snaps_x[delta_x[1]]) - self.rect().width())
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y = new_pos.y() + self.rect().height()
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delta_y = min((abs(y - sy), i) for i, sy in enumerate(snaps_y))
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if delta_y[0] < delta: # snap
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new_pos.setY(int(snaps_y[delta_y[1]]) - self.rect().height())
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self.setPos(new_pos)
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self.window.show_pos(int(self.pos().x()), int(self.pos().y()))
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